Billboard Transition Effect in Flash Player 10
Didn’t really know what else to call this one. I’m sure you’ve all seen those billboards, though, that periodically spin small sections of themselves around to reveal a whole ‘nother billboard beneath advertising still more crap you don’t need, can’t afford but have to have. I just love those things. Used to mesmerize me for [&helli
The Tendency Towards Web Dependency
One thing I’ve happened to notice all too painfully clearly over the last couple weeks is that, as more tools bring the web to our desktops (AIR, Google Apps, etc.), we, at a probably inversely proportionate rate, rely even more on the web. Let me paint a quick background picture to illustrate what the heck I’m […]
Yahtzee! Too Late for a Contest, but Never too Late to Play
Long ago and an ocean away, I made a nice little Yahtzee game in Flash that many folks (myself included) seemed to love. Unfortunately, “something” (I never did come around and track down exactly what that something was) broke the hiscore saving script around the same time Flash 8 appeared (yes, this was back late […]
“Fleximagically Searchable” – By the Rules
During my usual daily blog browse, I ran across this interesting contest by Ryan Stewart. The idea, or at least so it seemed to me, was to see if the new method of swf indexing being hammered out by Google and Adobe would be capable of making content loaded dynamically into swf files searchable. Now, […]
Two Flash Website Generation Tools
For those of you who regularly use swfobject, expressInstall, and swffit (formerly “fitflash”) for your Flash websites/applications, I just developed a couple tools that will make you love me. The first is just a simple html template that can be used with Flash. Download the template here and extract the html file to your HTML directory (on […]
Active Window(S) Blur
After taking another look at this post, I came up with a way of making multiple windows that will all blur the same image. I have to admit, though, I’m not particularly fond nor proud of the way I did it. The trouble is this: a masked display object can only have a single mask […]
Laws of Nature and of Nature’s God
Every Fourth of July, I like to sit down and reflect a little on the meaning of the holiday. You can keep your Christmases, and Thanksgivings – in my opinion, Independence Day is the most important of the American holidays. It’s not just a time to get a day off of work, consume mass quantities of […]
Active Window Blur
I was checking out a website yesterday when it suddenly reminded me of a Pixelfumes experiment I remembered seeing many moons ago. After finding it with a quick Google search, just for kicks, I decided to play around and update the idea to AS3. I didn’t bother with the constant updating to accomadate video as that seemed […]
George Carlin: 1937 – 2008
Boy everyone in this country is running around yammering about their fucking rights. “I have a right, you have no right, we have a right.” Folks I hate to spoil your fun, but… there’s no such thing as rights. They’re imaginary. We made ’em up. Like the boogie man. Like Three Little Pigs, Pinocio, Mother […]
3D Shell Game
Just a little diversion to while away some time whilst stranded just off the coast of Nowheresville, Maine. It’s sort of a 3d shell game/3 card monte (but completely fair). 3D courtesy of Papervision3d. Have fun… [kml_flashembed movie=”http://blog.onebyonedesign.com/wp-content/uploads/2008/06/boxgame.swf” height=”400″ width=”5
AIR Cookbook Beta hits the Cyberstreets
Check out the new AIR Cookbook online at the Adobe site here. My entry on implementing a “Recent Items” menu can be seen here, but don’t worry, there’s some good stuff there as well. Back underway (navy speak for going back to sea) tomorrow for a couple weeks. Not particularly looking forward to it, but […]
Loading, Filtering, and Saving Images with Flash Player 10
Still playing with the new features of Flash Player 10. This example uses a halftone Pixel Bender filter created by Justin Everett-Church which you can check out here. It also uses the new additions to the FileReference api to upload and download files. To use, just click on “load image” and browse for an image […]
Got User Interface?
When Flash CS3 first appeared, aside from those few provided, good looking UI components were few and far between. It seems that recently, though, you can’t swing a dead cat across cyberspace without hitting some new Flash component or other. In addition to the scripted ui package I have for offer here, there is now: Liquid Components, created […]
Curved 3D Wall in Flash Player 10
While catching up on various blog posts earlier today, I ran across this very nice example of a new Flash component which utilizes Papervision3D. As wonderful as it is, my first thought was, hey, you could do something like that natively in Flash 10 – which is exactly what I sat down and did. Now, […]
Flash + Spry = Fly
I was playing with Dreamweaver the other day, just to see what kind of non Flash platform technologies are available these days, when something caught my eye. That “something” was the Collapsible Panel widget – part of the Spry/ajax framework that comes with Dreamweaver. It seemed to me that with just a minimal amount of […]
OBO_Accordion: Another Scripted UI “Widget”
Long ago, I created a package for handling “Complex Buttons” – that is buttons that remain selected until another button in the same “group” is selected. In a nutshell, the developer creates a class that describes visual states of his button and implements the interface IComplexButton. These classes are wrapped inside a ComplexButton ins
Asdoc GUI and CommandProxy
This is something I’ve been wanting to do for quite some time. Many moons ago, I created a simple GUI for asdoc.exe (the tool that creates nice looking HTML documentation from actionscript class files for those wondering – though I can’t imagine anyone reading this and not knowing) using SWFKit. Well, it was about the same […]
Flash Player 10 Panorama
Still more playing with the new Flash Player. Nothing incredible, but a nice little panorama… [kml_flashembed movie=”http://blog.onebyonedesign.com/wp-content/uploads/2008/05/pan.swf” height=”300″ width=”300″ /]
Event.EXIT_FRAME && Multi Column Text in Flash 10
All right, I’ll be the first in class to raise my hand and ask a potentially stupid question: What the hell is Event.EXIT_FRAME for? Playing around with it, it seems to do the same thing as Event.ENTER_FRAME. In fact, contrary to what I was expecting, it seems to fire before the ENTER_FRAME event. Most peculiar, mama. […]
Saving Files Directly from Flash Player 10
So, while surfing around checking out the new Flash 10 features I ran across this intriguing quote over at ByteArray.org: File Reference runtime access — Bring users into the experience by letting them load files into your RIA. You can work with the content at runtime and even save it back when you are done […]