Flash UI Panel to Edit the Properties of Multiple Bitmaps
Long ago (MX 2004 days, I believe) there existed a great custom Flash panel released by Fuel Industries that would allow you to set the export properties of multiple library items simultaneously. Say, for example, you have a hundred little bitmap items in your library that you’re using for an interface and you want to allow […]
3D Carousel AS3 Style && BOP Secrets Turns 10
Long long ago, I created a 3d circular menu thingie you can see here. It wasn’t much long after, that Lee Brimelow came up with his 3d carousel tutorial. Well, to be honest, I’ve never read Mr. Brimelow’s tutorial, but still I vowed then and there that I’d never make another one these things again […]
enabled v. mouseEnabled & Other Stuff
In my last post (about the OBO_BoxTransition), Senocular had mentioned in a comment that the demo app was throwing an error when double clicking. While he never did come back to say what the error was, he’s a pretty sharp cookie, so I figured there had to be something to it. So, I finally downloaded the Flash […]
3D Box Transition Effect in Flash Player 10
Playing with another transition effect made possible by the 3d capabilities of Flash Player 10, gave rise to the example below. The initial object seen is just a quickly thrown together MovieClip to demonstrate that interactive items can be transited as well as static images. After that first mc, though, all you’ll see is a […]
Billboard Transition Effect in Flash Player 10
Didn’t really know what else to call this one. I’m sure you’ve all seen those billboards, though, that periodically spin small sections of themselves around to reveal a whole ‘nother billboard beneath advertising still more crap you don’t need, can’t afford but have to have. I just love those things. Used to mesmerize me for [&helli
The Tendency Towards Web Dependency
One thing I’ve happened to notice all too painfully clearly over the last couple weeks is that, as more tools bring the web to our desktops (AIR, Google Apps, etc.), we, at a probably inversely proportionate rate, rely even more on the web. Let me paint a quick background picture to illustrate what the heck I’m […]