March 2010

The other day I got the notion in my head that I wanted to draw some bezier curves in an animated fashion. I’m sure this has been done a million times before, but sometimes reinventing the wheel can be a good learning experience, so I turned to my good friend Wikipedia for some quick explanation. […]

Just a quick little thing I got an idea for (i.e. pretty much ripped off) while browsing Processing examples. Mouse click to show or hide the video. Stay still a bit then make some sudden movements (the ‘stars’ are motion sensitive). [kml_flashembed publishmethod=”static” fversion=”10.0.0″ movie=”

As a few folks may have noticed, the blog is looking a little bit different as of today. I figured 2010 would be a good time to completely revamp the old blog, but really didn’t see anything that appealed to me all that much. Then my wonderful wife just happened to run across this new […]

Just a little bit of quick Friday fun with webcam and bitmapata… [kml_flashembed publishmethod=”static” fversion=”10.0.0″ movie=”” width=”550″ height=”475″ targetclass=”flashmovie”] [/kml_flashembed]

Playing around a bit more with the animated JiglibFlash terrain idea from my last post, I wanted to see how it would work in conjunction with a webcam. So, needless to say, you’ll need a webcam to check out the results below. [kml_flashembed publishmethod=”static” fversion=”10.0.0″ movie=”

I know, I know. Recursive trees are a thing that have been done to death by – well – pretty much everyone. I just picked up a nice book on Processing the other day though and one of the first examples it gives is a nice recursive tree. In order to better understand the java/processing […]