Playing With a Couple Game Ideas
Just a couple game fragments, really – prototypes, if you will; but some fun nonetheless, and it’s always good to tinker with new ideas… After working on some various filters for Starling (cf. the last two posts here), I was itching to make something that actually used one. So, that in mind, here’s a little […]
One More Filter For Starling
As an addendum to the post I made yesterday, here is one other filter which can be used in the Starling framework that could probably come in quite handy for a few. In essence, it’s sort of a spotlight effect that illuminates a specified oval area of a Starling DisplayObject. Though I mainly see it […]
Filters in Starling
Just in case you happened to miss it, the most recent version of the Starling Framework (the one which you can pull from Github, that is) now supports custom filters. You can check out the official announcement here. Using filters in Starling couldn’t be easier – you just assign a filter to the filter property […]