More With the JiglibFlash Terrain
Playing around a bit more with the animated JiglibFlash terrain idea from my last post, I wanted to see how it would work in conjunction with a webcam. So, needless to say, you’ll need a webcam to check out the results below. [kml_flashembed publishmethod=”static” fversion=”10.0.0″ movie=”http://blog.onebyonedesign.com/wp-content/up
Rockin and Rollin with the JiglibFlash Terrain
Finally got the chance to play around with the new JiglibFlash height map terrain, today, and have to say I am very impressed! The first thing I noticed missing, though, was the ability to update the terrain in order to use animated height maps. I tried deleting then creating a new terrain inside a rendering […]